Parameter |
Value |
Players
|
|
Max Players* Online Per Account
|
x10 |
Max Players* Online Per Account Outside pz
|
x10 |
Time To Kick Inactive Players
|
15 minutes |
Animus Mastery
|
|
Animus Mastery Max Monster Exp Bonus
|
8% |
Animus Mastery Monster Exp Bonus
|
4% |
Animus Mastery Monsters Exp Bonus
|
0.1% |
Animus Mastery Required To Increase Exp Bonus
|
10 |
Augments
|
|
Augment Increased Damage Percent
|
5% |
Augment Strong Impact Percent
|
7% |
Augment Powerful Impact Percent
|
10% |
Preys
|
|
Prey Select Monster From List Price
|
3 cards |
Prey Bonus Reroll Price
|
1 cards |
Hunting Tasks
|
|
Hunting Task Select Monster From List Price
|
5 cards |
Hunting Task Bonus Reroll Price
|
1 cards |
Forge
|
|
Forge Max Item Tier
|
10 |
Forge Cost One Sliver
|
20 |
Forge Sliver Amount
|
3 |
Forge Core Cost
|
50 |
Forge Max Dust
|
225 |
Forge Fusion Dust Cost
|
100 |
Forge Convergence Fusion Dust Cost
|
130 |
Forge Transfer Dust Cost
|
100 |
Forge Convergence Transfer Cost
|
160 |
Forge Base Success Rate
|
50% |
Forge Bonus Success Rate
|
15% |
Forge Tier Loss Reduction
|
50% |
Forge Amount Multiplier
|
3 |
Forge Min Slivers
|
3 |
Forge Max Slivers
|
7 |
Forge Influenced Limit
|
4000 |
Forge Fiendish Limit
|
50 |
Forge Fiendish Interval Type
|
1 hour |
Bestiary & Bosstiary
|
|
Bestiary Kill Multiplier
|
x2 |
Bosstiary Kill Multiplier
|
x1 |
Bosstiary Bane Bosses Kill Multiplier
|
x2 |
Bossted Boss Loot Bonus
|
2.5% |
Bossted Boss Kill Multiplier
|
x3 |
Hazard
|
|
Hazard Exp Bonus Multiplier (per lvl)
|
0.02% |
Hazard Loot Bonus Multiplier (per lvl)
|
0.02% |
Wheel Of Destiny
|
|
Wheel Of Destiny Points Per Lvl
|
1 |
Wheel Of Destiny
Bonus
Points Per 10 Lvl
|
5 |
Second Fragment Grade Bonus
|
20% |
Third Fragment Grade Bonus
|
40% |
Fourth Fragment Grade Bonus
|
60% |
Stamina
|
|
Stamina On Trainers
|
1/5 minutes |
Stamina In Pz (orange)
|
1/1 minutes |
Stamina In Pz (green)
|
1/4 minutes |
Dummy
|
|
Max Allowed Trainers On A Dummy
|
10 |
Houses
|
|
House Price Per SQM
|
1000 |
House Rent Period
|
monthly |
House Buy Level
|
100 |
House Lose After Inactivity
|
30 days |
Attack Speed & Cooldown
|
|
Attack Speed Increased By
|
30% |
Rune Attach Delay Decreased By
|
30% |
Spell Cooldown Decreased By
|
50% |